Play mode: SinglePlayer
AuthorBethesda Game Studios
Founded in 1986
Persons
Published by:Bethesda Softworks, Ubisoft
Genre: Action Role-playing game
A dynamic facet of gameplay is that firearms wear out over time of use. As a weapon degenerates, its damage is reduced and it loses accuracy. However, worn out firearms of the same type can be combined to make more reliable and powerful weapons. Weapon schematics can also be found and used to create various devices such as the Rock-It Launcher that can fire various items such as lunchboxes and stuffed animals, or the bottlecap mine, made out of a Vault-Tec lunchbox, cherry bombs, sensor module and bottle caps. Along with equipping various weapons, the player can also utilize different armors and clothing that may have effects that can alter various skills
Proficiency at trading and haggling
+10% damage to the opposite sex, and unique dialogue options with certain characters